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Break Me V0.5

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Devlog

  • Progress Update February
    February 09, 2026 by EXPGST
    The good news is that I found those higher quality assets I was missing, which means I won't have to upscale them. That is about it. I realize at this point that using RPGMaker is making my life harde... Continue reading
  • Upscaling Line Drawings
    January 13, 2026 by EXPGST
    This article will seem boring if you don't care about image processing, be warned. As you know, RPGMaker XP runs at a low resolution, as such I needed to downscale the images I had for my game (less i... Continue reading
  • Development Continues
    January 09, 2026 by EXPGST
    Good news, after a long period of not working on this game (no real reason tbh) I am continuing this project. What's being worked on now: -Rewriting story to make more sense -Prototyping new ways of i... Continue reading
  • Creating a visual novel in RPGMaker
    April 03, 2025 by EXPGST
    RPGMaker is definitely not intended to be used to create a visual novel, but I'm doing it anyway. So why am I doing it? I'm doing it because I wanted to create something that is more unique than a JRP... Continue reading
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